Disruptive Education: LOGO Go4Clic

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This customer received 134 logo designs from 32 designers. They chose this logo design from ecorokerz as the winning design.
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I want to develop a LOGO that represents the values of the brand. We are the social learning network that, through its multiplatform, encourages students and teachers to build a global, innovative and collaborative educational community. We start from several premises to understand the idea: 1. Learning is a social process, which is more enriching the more I get involved and the more I participate. 2. Knowledge is not concentrated, nor is it exclusive to some specific people (teachers), but it is dispersed and available. 3. We all have something to teach. Go4Clic is an unconventional learning platform, since it is a dynamic learning environment that places the apprentice in the center of the scene. That is to say, it will be who wants to learn who will have to create their own content to fulfill their mission and collaborate with the community (kind of virtual classroom) education. Although there is a facilitator (kind of teacher moderator, understood in the subject matter) that generates learning triggers, it is the collaborators of the community (kind of students interested in learning about the subject) who generate and value the contents (evaluating his performance and that of his classmates). All this occurs in a playful environment (each person has an AVATAR that "feed" with knowledge and "little stars" of own and others' evaluations) that stimulates participation, involvement and reflection. The facilitator of the educational community can invite external collaborators (teachers from other regions, for example, people from different areas of knowledge, etc.) to enrich the learning process. What comes to solve? Mainly, universal access to the best and most innovative education Why is it different? 1. Creation of learning communities 2. Content is created collaboratively (Wikipedia) 3. Playful interface that stimulates engagement (Asked) 4. Multiplatform based 100% on UX 5. Obtaining metrics to monitor preferences / learning trends (Vocational orientation) 6. Conceives learning as a multidirectional process (we all have something to learn)
Target Market(s)
• PROFILE 1: People with experience and knowledge in a subject that want to facilitate a learning process for those interested in learning about this subject. • PROFILE 2: Teachers and educators of the current pedagogical system who intend to innovate in their way of involving the student with their learning process. • PROFILE 3: Corporate training professionals, both independent and HR areas of companies that intend to create a learning space for their employees. • PROFILE 4: Public and private educational institutions that need support of digital tools to stimulate the learning process of their teachers and students.
Industry/Entity Type
Education
Logo Text
G4C
Logo styles of interest
Abstract Logo
Conceptual / symbolic (optional text)



Wordmark Logo
Word or name based logo (text only)


Lettermark Logo
Acronym or letter based logo (text only)



Font styles to use
Colors
Designer to choose colors to be used in the design.
Look and feel
Each slider illustrates characteristics of the customer's brand and the style your logo design should communicate.
Elegant
Bold
Playful
Serious
Traditional
Modern
Personable
Professional
Feminine
Masculine
Colorful
Conservative
Economical
Upmarket
Requirements
Must have
- INNOVATION, DISRUPTION, COLLABORATION, CREATIVITY, OPEN, SIMPLEZA, CLEANING,
Nice to have
- PURITY, STYLE, FUN, CHALLENGES, GAMIFICATION
Should not have
- LOAD THE IMAGE VISUALLY