Logo for Mobile Application Development Company
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This customer received 21 logo designs from 10 designers. They chose this logo design from TesseraeCreative as the winning design.
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For a mobile application software development company, a logo design is required.
A logo concept is provided, and there is some creative license allowed to deviate from this, should a much better idea be proposed.
Industry/Entity Type
Software
Logo Text
dabble apps
Look and feel
Each slider illustrates characteristics of the customer's brand and the style your logo design should communicate.
Elegant
Bold
Playful
Serious
Traditional
Modern
Personable
Professional
Feminine
Masculine
Colorful
Conservative
Economical
Upmarket
Requirements
Must have
- The design factors are:
1. Tangible - associated in some way with the world of touch
2. Fun (no anthropomorphics please)
3. Compact - must be able to fit onto a small screen, be prominent, but not consume much space. The reason for this, is that the logo will be displayed on applications the company builds for their customers - if it is too large then their customers will likely object to it's being displayed on their apps.
4. Focus on technology - customer is a software development house
5. The final artwork file must be in vector format and contain appropriate alpha transparency, so that the logo can be displayed on any color/texture background and not look out of place.
PROPSED CONCEPT - PLEASE DELIVER ON THIS VISION
The proposed concept centres around a droplet of water.
The 'fill' of the droplet would appear as if it were atop an LCD screen, where the sub-pixels (red/green/blue) are magnified in a 'fish-eye' manner (see attached picture).
Note: the 'sub-pixel background' should probably not extend outside the water droplet - as this would make it difficult to incorporate the logo on to different backgrounds.
Nice to have
Research the different sub-pixel configurations that are common across digital displays (i.e. delta configuration).
The effect would be, that when the logo was displayed on a mobile device - it would imply the effect of an actual splash of water on the user's screen - hence achieving the goal of 'tangibility'.
Animation sequence
- Because the logo will primarily be displayed on mobile app splash screens - an animation will help to draw the eye.
Files
JPG
WaterDropOnComputerScreen Sunday, 10 March 2013 20:34:45
Sunday, March 10, 2013
Payments
1st place
A$200